Commander
4.0±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(264 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks2
Land ramp2
Treasure generators1
Draw engines6
Cantrips & burst draw2
Value engines1
Spot removal12
Board wipes5
Protection4
Two-Color Mana Base (no fixing needed)+15ⓘ
Premium utility lands3
Utility lands6
Taplands5
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Synergy pieces4
Win conditions2
Combat threats1
Sacrifice outlets1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Interaction76Mana base75Speed53
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron20 cards
20 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Enchantress11 cards
11 enchantment synergy cards. Deck rewards you for casting enchantments.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.