HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
UBR

Alternate Reality

viaMoxfieldMoxfield·40 views·33 days ago

Power level

7.3±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence526 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana9
Mana rocks15
Mana dorks5
Commander Synergy+1ⓘ
Draw engines2
Cantrips & burst draw6
Recursion1
Value engines1
Control Strategy+30ⓘ
Counterspells8
Spot removal11
Board wipes3
Stax & hate1
Edict effects1
Mana Acceleration+15ⓘ
Fetchlands3
Dual & shock lands12
Premium utility lands6
Utility lands7
Taplands5
Basic lands3
Tempo Control+20ⓘ
Extra Turn Package+5ⓘ
Combat Damage Synergy+2ⓘ
Combo pieces1
Synergy pieces2
Win conditions6
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.3 → Bracket 4

0.3 above Bracket 3 ceiling (7)

1.7 below Bracket 5 threshold (9)

Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →
✓
Game Changers 2
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes3 total

Big ManaSupporting (5 cards)

5 mana doublers. Generate massive amounts of mana for huge spells.

,,,,
DiscardSupporting (5 cards)

5 discard synergies. Empty opponents' hands while gaining value.

,,,,
Control (Commander)Minor (6 cards)

This deck takes a controlling, reactive gameplan.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History4 snapshots

Grade

Power7.3→7.3—
BracketB4→B4

Vectors

Velocity
95→94
-1
Consistency
33→33
—
Interaction
85→93
+8
Efficiency
95→95
—
Lethality
63→63
—

Grade

Power7.3→7.3—
BracketB4→B4

Vectors

Velocity
95→95
—
Consistency
48→33
-15
Interaction
86→85
-1
Efficiency
95→95
—
Lethality
44→63
+19

Grade

Power7.3→7.3—
BracketB4→B4

Vectors

Velocity
95→95
—
Consistency
33→48
+15
Interaction
85→86
+1
Efficiency
95→95
—
Lethality
63→44
-19

Grade

Power7.3→7.3—
BracketB4→B4

Vectors

Velocity
95→95
—
Consistency
33→33
—
Interaction
93→85
-8
Efficiency
95→95
—
Lethality
63→63
—