4.1±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(250 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mana rocks3
Land ramp3
Treasure generators6
Commander Draw Engine (Candlekeep Sage provides card draw)+10ⓘ
Draw engines2
Cantrips & burst draw12
Recursion3
Value engines6
Counterspells2
Spot removal12
Board wipes2
Stax & hate1
Two-Color Mana Base (no fixing needed)+13ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands3
Taplands3
4 Combo Families (22 lines, Consistency: 40%)+28ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+24ⓘ
Combo pieces14
Synergy pieces6
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Threats96Interaction83Mana base75
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Blink/Flicker24 cards
24 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos22 total
- Felidar Guardian+Restoration Angel
- Ghostly Flicker+Peregrine Drake+Archaeomancer
- Abdel Adrian, Gorion's Ward+Restoration Angel+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Restoration Angel+Fiend Hunter
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Fiend Hunter
- Abdel Adrian, Gorion's Ward+Cloudshift+Archaeomancer
- Abdel Adrian, Gorion's Ward+Momentary Blink+Archaeomancer
- Abdel Adrian, Gorion's Ward+Cloudshift+Arcane Signet+Archaeomancer
- Abdel Adrian, Gorion's Ward+Ghostly Flicker+Archaeomancer