Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(405 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (45% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Other acceleration2
Treasure generators1
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Extra turns redundancy (4 effects)+8ⓘ
Draw engines6
Cantrips & burst draw5
Wheels2
Recursion1
Spot removal8
Graveyard hate1
Board wipes6
Stax & hate2
Protection1
Dual & shock lands2
Premium utility lands1
Utility lands7
Taplands22
4 extra turn effects (strong tempo)+15ⓘ
Tempo Control (lockout lethality)+9.6ⓘ
Synergy pieces6
Win conditions2
Combat threats1
Reanimation1
Extra turns2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.7 (Bracket 3)+Extra Turns→ Bracket 4
Consistency97Threats78Mana base75
✓
Game changers 3
✓
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator11 cards
11 graveyard synergies. Use your graveyard as a second hand.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.