Commander
3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(209 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp3
Other acceleration1
Tutors2
Draw engines10
Cantrips & burst draw2
Value engines11
Spot removal5
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands7
Other1
Combat Damage Synergy: 1 token doubler, 2 evasion enablers+10ⓘ
Win conditions5
Combat threats6
Drain effects2
Token generators1
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.4 (Bracket 2)+Game Changers→ Bracket 3
Mana base84Consistency83Interaction61
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain51 cards
51 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters17 cards
17 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.