Can of Worms

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(534 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
7 Combo(s) Detected (Consistency: 86%)+51
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers+11
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
Mana base96Threats88Consistency84

1.0 above Bracket 3 ceiling (6.5)

1.0 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Stompy / Big Mana8 cards

8 high-impact creatures. Ramp into massive threats that dominate the board.

Stax5 cards

5 stax pieces. Tax and restrict opponents' resources while breaking parity.

Combos7 total