Quick Do a Backflip *Retired*

Commander
No commander provided
5.0±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Alternative game-win effectsLaboratory Maniac,Jace, Wielder of Mysteries+1 more
High confidence(341 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10
Fast mana2
Land ramp1
2 extra turn effects+10
Tempo Control (lockout lethality)+5.7
Combat Damage Synergy: 1 damage multiplier+4
Combo pieces1
Win conditions1
Drain effects1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Consistency89Threats87Interaction68

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none

Themes6 total

Chaos17 cards

17 chaos effects. Embrace randomness with coin flips and dice rolls.

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

Wizard Tribal8 cards

8 wizard creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.