Commander
9.5±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(666 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15ⓘ
Fast mana13
Mana dorks5
Land ramp4
Other acceleration4
Commander Draw Engine (The Gitrog Monster provides card draw)+15ⓘ
Commander Synergy (1 groups)+12ⓘ
Tutors8
Draw engines2
Cantrips & burst draw1
Recursion5
Value engines2
Spot removal9
Artifact/enchantment removal1
Graveyard hate1
Land destruction2
Board wipes1
Stax & hate2
Protection4
Two-Color Powerhouse Lands (5)+20ⓘ
Mana Acceleration (26 sources)+15ⓘ
Fetchlands7
Dual & shock lands3
Premium utility lands1
Utility lands3
Taplands4
4 Combo(s) Detected (Consistency: 84%)+36ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces4
Win conditions2
Token generators1
Reanimation1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.5 → Bracket 5
Speed98Consistency94Mana base94
1.0 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Mill7 cards
7 mill effects. Empty opponent libraries or fuel your graveyard.
Lands Matter (Commander)1 cards
Commander synergizes with lands entering or leaving play.