Defenders/Walls Deck

Commander
No commander provided
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(255 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
1 Combo(s) Detected (Consistency: 30%)+16
Combo pieces2
Synergy pieces1
Win conditions1
Token generators2
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.0 (Bracket 2)+Game Changers Bracket 3
Mana base82Threats82Interaction65
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Defenders/Walls19 cards

19 defenders/walls. Build an impenetrable wall, then convert to damage.

Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos1 total