Commander
No commander provided4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(255 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks3
Land ramp5
Treasure generators2
Draw engines4
Cantrips & burst draw2
Value engines2
Spot removal6
Board wipes3
Stax & hate2
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands6
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 30%)+16ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats10
Sacrifice outlets2
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.0 (Bracket 2)+Game Changers→ Bracket 3
Mana base82Threats82Interaction65
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Defenders/Walls19 cards
19 defenders/walls. Build an impenetrable wall, then convert to damage.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.