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HomeExplore decksCommanders
UR

Ashling, Rekindled

viapasted list·Updated 22 days ago·9 views·

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Power level

6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence426 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana3
Mana rocks6
Other acceleration1
Treasure generators3
Commander Draw Engine+15ⓘ
Tutors1
Draw engines6
Cantrips & burst draw6
Recursion1
Value engines11
Counterspells4
Spot removal6
Graveyard hate1
Stax & hate2
Protection1
Mana Acceleration+1ⓘ
Fetchlands5
Dual & shock lands4
Premium utility lands1
Utility lands4
Taplands3
Basic lands2
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+19ⓘ
Combo pieces2
Synergy pieces1
Win conditions6
Combat threats4
Token generators3
Reanimation1
Clone effects3
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3

1.2 above Bracket 2 ceiling (5)

0.8 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana21 cards

21 high-impact creatures. Ramp into massive threats that dominate the board.

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Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Clones12 cards

12 clone effects. Copy the best threats on the battlefield.

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Combos1 total

  • 2-card combo · 1
  • +