Commander
4.0±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence256 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks5
Land ramp3
Other acceleration3
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Tutors3
Draw engines2
Cantrips & burst draw2
Recursion2
Value engines10
Synergy support3
Counterspells1
Spot removal2
Artifact/enchantment removal1
Board wipes1
Stax & hate2
Protection13
Mana Acceleration (17 sources)+5ⓘ
Fetchlands2
+7
+5
Dual & shock lands3
+6
+5
+4
Premium utility lands1
+5
Utility lands4
+2
+2
+2
+2
Basic lands3
+11
+6
+9
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 haste enabler, 6 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 71%)+21ⓘ
Combo pieces2
Synergy pieces9
Win conditions1
Combat threats6
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.0 (Bracket 2)+2-card combo→ Bracket 3
Threats86Speed82Mana base71
✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
+1/+1 Counters34 cards
34 counter synergies. Grow your creatures over time for massive threats.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
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