Shalai and Hallar

Commander
4.0±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence256 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8
Fast mana1
1+10
Mana rocks4
2+6
2+5
1G+4
2+4
Mana dorks5
G+5
1G+5
1G+3
2G+2
2G+1
Land ramp3
G+6
1G+5
1G+5
Other acceleration3
2+6
RG+2
2GG+5
Treasure generators1
1G+4
Commander Synergy (1 groups)+1
Tutors3
GW+7
GGW+5
1WW+5
Draw engines2
1GW+5
2R+1
Cantrips & burst draw2
1W+1
2G+2
Recursion2
1G+5
1RG+1
Value engines10
G+2
XW+2
XG+2
W+2
1G+4
GW+2
2G+2
2G+1
2GG+6
2GW+1
Synergy support3
W+1
1GG+1
3W+1
Counterspells1
R/G+1
Spot removal2
W+6
2WW+4
Artifact/enchantment removal1
R+6
Board wipes1
3WW+6
Stax & hate2
1GW+5
1RG+5
Protection13
W+2
W+2
1W+6
2+4
1W+2
1W+2
1W+1
1W+1
2W+5
2W+3
2G+2
2W+2
+1 more
Mana Acceleration (17 sources)+5
Fetchlands2
+7
+5
Dual & shock lands3
+6
+5
+4
Premium utility lands1
+5
Utility lands4
+2
+2
+2
+2
Basic lands3
+11
+6
+9
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 haste enabler, 6 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 71%)+21
Combo pieces2
2G+8
3WW+9
Synergy pieces9
XG+2
W+1
1W+3
1W+1
2G+3
2W+2
1RG+1
3W+1
3W+1
Win conditions1
1G+2
Combat threats6
G+2
G+2
GW+2
1GG+2
2R+1
2GW+1
Token generators2
2G+2
2WW+2
Other1
1GG+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.0 (Bracket 2)+2-card combo Bracket 3
Threats86Speed82Mana base71
2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes5 total

+1/+1 Counters34 cards

34 counter synergies. Grow your creatures over time for massive threats.

,,,,
Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos1 total

  • +