Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(335 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks4
Land ramp7
Other acceleration1
Treasure generators2
Tutors1
Draw engines4
Cantrips & burst draw4
Recursion1
Value engines1
Spot removal9
Graveyard hate1
Board wipes3
Stax & hate5
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands4
Utility lands3
6 Combo(s) Detected (Consistency: 51%)+37ⓘ
Combat Damage Synergy: token package, 2 haste enablers, aristocrats engine, 1 damage multiplier+19ⓘ
Combo pieces8
Synergy pieces2
Win conditions2
Combat threats1
Drain effects6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats90Mana base85Speed80
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Dinosaur Tribal10 cards
10 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.