Commander
3.9±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence228 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks4
Land ramp5
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Draw engines7
Cantrips & burst draw1
Recursion6
+3
Value engines23
Spot removal6
+5
Board wipes2
Stax & hate3
Protection2
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands11
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
Basic lands3
+2
+2
+2
Combat Damage Synergy: token swarm strategy, 4 token doublers+25ⓘ
2 Combo Families (2 lines, Consistency: 36%)+20ⓘ
Commander Synergy (3 groups)+8ⓘ
Combo pieces4
Synergy pieces10
Win conditions1
Combat threats4
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.9 (Bracket 2)+2-card combo→ Bracket 3
Mana base91Threats90Consistency73
✓2-card combo 2
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Mill17 cards
17 mill effects. Empty opponent libraries or fuel your graveyard.
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+1/+1 Counters15 cards
15 counter synergies. Grow your creatures over time for massive threats.
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Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
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