NEWT | Gor Muldrak

5.0±0.6
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
Medium confidence(344 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+21
Premium utility lands1
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Interaction83Threats82Mana base75

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

Stompy / Big Mana11 cards

11 high-impact creatures. Ramp into massive threats that dominate the board.

Clones7 cards

7 clone effects. Copy the best threats on the battlefield.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.