Commander
2.8±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(163 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp1
Draw engines3
Cantrips & burst draw1
Wheels2
Recursion2
Spot removal8
Graveyard hate1
Board wipes3
Stax & hate5
Protection4
Synergy pieces4
Combat threats2
Token generators1
Other1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.8 → Bracket 1
Mana base70Interaction69Speed33
1.8 above Bracket 0 ceiling (1)
0.2 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Discard19 cards
19 discard synergies. Empty opponents' hands while gaining value.
Stax7 cards
7 stax pieces. Tax and restrict opponents' resources while breaking parity.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.