1.4 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (5)
16 defenders/walls. Build an impenetrable wall, then convert to damage.
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
12 high-impact creatures. Ramp into massive threats that dominate the board.
Grade
Vectors
Card Changes
Added (2)
Removed (2)
Grade
Vectors
Card Changes
Added (1)
Removed (1)