Pantlaza, Sun-Favored

Commander
WRG
5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(364 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy (1 groups)+6
Heavy Curve (42% CMC 5+)+-10
Fast mana2
1+10
2G+6
Mana rocks1
2+6
Mana dorks2
1GG+3
1GW+1
Land ramp5
1G+5
1G+5
1GG+8
2G+5
3G+2
Other acceleration2
1R+6
1R+3
Commander Synergy (1 groups)+1
Tutors2
1W+8
XGG+6
Draw engines4
2G+5
1GG+3
3G+5
5GG+5
Cantrips & burst draw2
1G+2
4GG+1
Recursion3
1GW+1
4WW+1
3G2G+1
Value engines6
2G+5
3G+4
4RR+3
5R+1
5RR+5
5RR+3
Other1
5GG+1
Spot removal7
W+7
W+6
1GW+2
2G+2
3W+4
7GG+1
6RGW+1
Board wipes3
3RR+1
5G+6
5WWW+6
Stax & hate3
1R+3
1RG+5
2W+1
Protection5
W+8
W+7
W+1
2W+3
3W+3
Mana Acceleration (12 sources)+2
Dual & shock lands3
+5
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands7
1GG+2
+2
+2
+2
+2
+2
+2
Taplands8
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+8
+4
+4
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 3 evasion enablers, aristocrats engine, 2 damage multipliers+25
2 Combo Families (2 lines, Consistency: 62%)+24
Commander Synergy (3 groups)+17
Combo pieces3
1R
5R+4
6GG+6
Synergy pieces7
XXWW+1
3R+7
3GG+6
3RG+4
3RG+4
4RW+4
5GG+5
Win conditions8
2GG+7
3W+5
3RR+1
4RR+3
4RR+1
5GGG+1
5RGW+1
6RGW+1
Combat threats8
2G+1
3RW+5
4R+1
4RG+1
5RR+5
5GG+1
5GG+1
6WW+1
Drain effects1
5RR+3
Reanimation2
4WW+1
3G2G+1
Other1
2WW+7

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats96Mana base80Interaction67

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Dinosaur Tribal30 cards

30 dinosaur creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big Mana27 cards

27 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker15 cards

15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos2 total

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