Commander
3.3±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(203 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks5
Other acceleration1
Treasure generators3
Other2
Commander Synergy (1 groups)+9ⓘ
Tutors2
Cantrips & burst draw14
Recursion1
Spot removal5
Board wipes1
Two-Color Mana Base (no fixing needed)+9ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands5
Taplands6
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 52%)+19ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces3
Synergy pieces6
Win conditions3
Combat threats4
Drain effects4
Token generators5
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats91Speed76Mana base75
0.3 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Burn15 cards
15 damage dealers. Burn opponents down with direct damage.
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.