Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(437 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Land ramp2
Other acceleration1
Treasure generators2
Commander Draw Engine (Breena, the Demagogue provides card draw)+10ⓘ
Low Land Count (25/31)+-15ⓘ
Draw engines8
Cantrips & burst draw5
Recursion1
Value engines1
Spot removal9
Board wipes7
Stax & hate6
Protection2
Two-Color Mana Base (no fixing needed)+63ⓘ
Low Land Count (25/31)+-15ⓘ
Utility lands1
Taplands1
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+9.6ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces1
Win conditions3
Combat threats3
Sacrifice outlets1
Token generators7
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.3 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats94Interaction87Mana base75
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Game changers 1
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Mass land denial (1)
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Extra turns (1)
✕2-card combo — none
Themes10 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Forced Combat / Goad10 cards
10 forced combat effects. Make opponents attack each other.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.