Commander
No commander provided4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(336 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Heavy Curve (57% CMC 5+)+-10ⓘ
Fast mana7
Mana rocks5
Mana dorks1
Land ramp2
Other acceleration4
Treasure generators1
Tutors4
Draw engines8
Cantrips & burst draw4
Recursion1
Value engines3
Counterspells4
Spot removal9
Land destruction2
Board wipes3
Stax & hate3
Protection1
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+17ⓘ
1 extra turn effect+5ⓘ
Win conditions11
Combat threats5
Drain effects1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Threats88Interaction86Mana base81
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana25 cards
25 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.