7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(513 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (77% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks6
Mana dorks1
Land ramp1
Other acceleration1
Treasure generators3
Low Land Count (29/30)+-3ⓘ
Tutors7
Draw engines3
Cantrips & burst draw9
Wheels1
Value engines2
Counterspells13
Spot removal6
Protection1
Two-Color Mana Base (no fixing needed)+33ⓘ
Mana Acceleration (13 sources)+3ⓘ
Low Land Count (29/30)+-3ⓘ
Dual & shock lands1
Premium utility lands2
Taplands2
5 Combo(s) Detected (Consistency: 92%)+43ⓘ
Combo Commander: Malcolm, Keen-Eyed Navigator+15ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces7
Drain effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Interaction89Threats87Speed86
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Counter Control13 cards
13 counterspells. Control the stack and protect your win conditions.
Pirate Tribal12 cards
12 pirate creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.