Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(389 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Mana dorks1
Other acceleration1
Tutors1
Draw engines7
Cantrips & burst draw3
Recursion6
Value engines3
Spot removal9
Board wipes3
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands7
Taplands3
Combat Damage Synergy: 1 token doubler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+19ⓘ
1 Combo(s) Detected (Consistency: 51%)+18ⓘ
Combo pieces2
Synergy pieces19
Combat threats2
Drain effects3
Token generators4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats96Mana base85Consistency73
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Zombie Tribal14 cards
14 zombie creatures detected. Tribal synergies can create powerful board states.