Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence293 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks2
Land ramp4
Commander Synergy (1 group)+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw3
Recursion9
Value engines19
Counterspells1
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate2
Protection2
Fetchlands2
+8
+8
Dual & shock lands7
+6
+6
+6
+4
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands5
+3
+3
+3
+2
+2
Basic lands3
+4
+4
+5
2 Combo Families (2 lines, Consistency: 53%)+22ⓘ
Commander Synergy (3 groups)+12ⓘ
Combo pieces6
Synergy pieces11
Combat threats3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 (Bracket 2)+2-card combo 3→ Bracket 3
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 3
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)13 cards
This deck uses the graveyard as a primary resource.
,,,,
Mill21 cards
21 mill effects. Empty opponent libraries or fuel the graveyard.
,,,,
+1/+1 Counters11 cards
11 counter synergies. Grow creatures over time for massive threats.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.