Go-Wide / Weenies Deck

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Commander
No commander provided
7.9±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence548 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8
Fast mana2
Mana rocks2
Mana dorks6
Land ramp4
Treasure generators2
Tutors7
Draw engines6
Cantrips & burst draw2
Scry & Surveil1
Recursion5
Value engines2
Spot removal7
Graveyard hate4
Protection4
Mana Acceleration+3
High Land Count−10
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands14
Taplands3
Basic lands2
4 Combo Families+39
Combat Damage Synergy+14
Combo pieces8
Synergy pieces3
Win conditions2
Combat threats1
Drain effects2
Token generators2
Reanimation2
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.9+Game Changers 4 Bracket 4

0.9 above Bracket 3 ceiling (7)

1.1 below Bracket 5 threshold (9)

Game changers 4
Minimum Bracket 4
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes4 total

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

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Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Lifegain9 cards

9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos7 total

  • 2-card combo · 1
  • +
  • 3-card combos · 2
  • ++
  • ++
  • 4-card combos · 4
  • +++
  • +++
  • +++
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