Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
Commander
No commander provided7.9±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence548 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks2
Mana dorks6
Land ramp4
Treasure generators2
Tutors7
Draw engines6
Cantrips & burst draw2
Scry & Surveil1
Recursion5
Value engines2
Spot removal7
Graveyard hate4
Protection4
Mana Acceleration+3ⓘ
High Land Count−10ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands14
Taplands3
Basic lands2
4 Combo Families+39ⓘ
Combat Damage Synergy+14ⓘ
Combo pieces8
Synergy pieces3
Win conditions2
Combat threats1
Drain effects2
Token generators2
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.9+Game Changers 4→ Bracket 4
0.9 above Bracket 3 ceiling (7)
1.1 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,