Drana, Liberator of Malakir

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Deterministic combo linesBloodthirsty Conqueror,Sanguine Bond
High confidence(356 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8
Treasure generators1
Mono-Color Mana Base (no fixing needed)+15
Mono-Color Powerhouse Lands (1)+6
Premium utility lands1
Basic lands1
Combat Damage Synergy: token package, 4 tribal lords, 2 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 38%)+17
Reanimation2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Threats93Mana base70Speed64

1.0 above Bracket 2 ceiling (4.5)

1.0 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

Game changers 1
2-card combo
Mass land denial — none
Extra turns — none

Themes8 total

Vampire Tribal21 cards

21 vampire creatures detected. Tribal synergies can create powerful board states.

Lifegain19 cards

19 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos1 total