Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(406 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks4
Land ramp6
Treasure generators1
Tutors3
Draw engines7
Cantrips & burst draw2
Recursion2
Counterspells5
Spot removal6
Board wipes4
Stax & hate2
Protection2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands4
Dual & shock lands9
Premium utility lands5
Utility lands9
Combat Damage Synergy: token package, 1 token doubler, aristocrats engine+15ⓘ
Tempo Control (lockout lethality)+11.6ⓘ
Win conditions3
Combat threats1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Mana base93Interaction85Consistency74
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.