Emry, Lurker of the Loch

5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(358 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Mono-Color Mana Base (no fixing needed)+25
Taplands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 40%)+17

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Consistency86Threats86Mana base70

0.7 above Bracket 2 ceiling (4.5)

1.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Artifacts Matter22 cards

22 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos1 total