Army of Darkness

4.6±0.4
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(315 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.6 → Bracket 3
Threats96Mana base77Consistency63

0.1 above Bracket 2 ceiling (4.5)

1.9 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Zombie Tribal24 cards

24 zombie creatures detected. Tribal synergies can create powerful board states.

Token Strategy22 cards

22 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aristocrats11 cards

11 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.