Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(575 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana6
Mana rocks3
Tutors6
Draw engines3
Cantrips & burst draw1
Recursion7
Value engines3
Counterspells1
Spot removal3
Artifact/enchantment removal1
Board wipes3
Stax & hate6
Fetchlands3
Dual & shock lands11
Premium utility lands6
Utility lands12
Taplands3
3 Combo(s) Detected (Consistency: 86%)+32ⓘ
Combat Damage Synergy: 3 extra combats, 2 haste enablers, 2 damage multipliers+25ⓘ
Commander Synergy (2 groups)+10ⓘ
Combo pieces4
Synergy pieces1
Win conditions5
Combat threats7
Sacrifice outlets1
Reanimation5
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Mana base95Interaction86
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.