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HomeExplore decksCommanders
WUR

It's like science, man!

viaArchidektArchidekt·1 view·57m ago

Power level

5.8±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence378 pts
Estimated win turn
T5best
T8typical
T9+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana2
Mana rocks7
Land ramp1
Other acceleration2
Other acceleration5
Commander Draw Engine+18ⓘ
Commander Synergy+2ⓘ
Draw engines2
Cantrips & burst draw6
Recursion2
Value engines18
Counterspells2
Spot removal7
Graveyard hate2
Board wipes1
Stax & hate1
Protection3
Mana Acceleration+2ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands4
Utility lands10
Taplands6
Basic lands3
7 Combo Families+36ⓘ
Combat Damage Synergy+21ⓘ
Extra Turn Package+5ⓘ
Tempo Control+4.8ⓘ
Commander Synergy+2ⓘ
Combo pieces11
Synergy pieces4
Win conditions1
Combat threats6
Token generators1
Group slug1
Enablers1
Other4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8+2-card combo 2→ Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 2
Minimum Bracket 3
✓
Extra turns 1
✕Game Changers — none
✕Mass land denial — none

Themes5 total

EnergyCore (40 cards)

40 energy cards. Accumulate and spend energy for powerful effects.

,,,,
Artifacts MatterCore (14 cards)

14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,
Blink / FlickerCore (12 cards)

12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,

Combos8 total

  • 2-card combos · 2
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • 3-card combos · 4
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • 4-card combos · 2
  • ++
  • ++++
    1 setup prereq