Commander
3.0±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(143 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana dorks7
Land ramp1
Other acceleration2
Treasure generators1
Tutors1
Draw engines2
Cantrips & burst draw1
Value engines3
Spot removal6
Graveyard hate1
Stax & hate1
Protection4
Two-Color Mana Base (no fixing needed)+15ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands3
Taplands5
Combat Damage Synergy: token swarm strategy, 6 extra combats, 6 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
3 Combo(s) Detected (Consistency: 39%)+24ⓘ
Combo pieces4
Synergy pieces4
Win conditions1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.0 (Bracket 2)+2-card combo→ Bracket 3
Threats82Mana base75Speed45
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.