Anzrag, the Quake-Mole

3.0±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Deterministic combo linesSavage Ventmaw,Aggravated Assault
Medium confidence(143 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+15
Mana Acceleration (13 sources)+3
Fetchlands1
Dual & shock lands1
Premium utility lands1
Basic lands2
Combat Damage Synergy: token swarm strategy, 6 extra combats, 6 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25
3 Combo(s) Detected (Consistency: 39%)+24
Win conditions1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.0 (Bracket 2)+2-card combo Bracket 3
Threats82Mana base75Speed45
2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes10 total

Stompy / Big Mana19 cards

19 high-impact creatures. Ramp into massive threats that dominate the board.

Legends Matter16 cards

16 legendary synergies. Your legends grow stronger together.

Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos3 total