Commander
8.8±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(605 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana9
Mana rocks4
Mana dorks1
Other acceleration1
Commander Synergy (1 groups)+3ⓘ
Tutors5
Draw engines5
Cantrips & burst draw5
Recursion1
Value engines6
Counterspells5
Spot removal5
Board wipes2
Stax & hate2
Protection6
Mana Acceleration (15 sources)+5ⓘ
Fetchlands4
Dual & shock lands8
Premium utility lands7
Utility lands6
Taplands5
4 Combo(s) Detected (Consistency: 96%)+39ⓘ
Combat Damage Synergy: token swarm strategy, 2 extra combats, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+10.6ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces6
Synergy pieces4
Win conditions2
Combat threats2
Drain effects3
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.8 → Bracket 4
Threats96Mana base93Interaction88
-0.3 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes10 total
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Treasure10 cards
10 treasure generators. Ramp and artifact synergies in one package.
Voltron9 cards
9 equipment/auras. Stack these on your commander for one-shot commander damage kills.