ay carmela

5.6±0.35
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(373 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Other acceleration1
Mono-Color Mana Base (no fixing needed)+28
Mono-Color Powerhouse Lands (1)+1
Premium utility lands1
Basic lands1
3 Combo Families (8 lines, Consistency: 94%)+33
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 tribal lords, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (3 groups)+15
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Threats98Consistency77Mana base70

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Goblin Tribal24 cards

24 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Burn12 cards

12 damage dealers. Burn opponents down with direct damage.

Combos8 total