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HomeExplore decksCommanders
WRG

Zacama, Primal Calamity

viapasted list·Updated 46 days ago·7 views·

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Power level

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence404 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks1
Mana dorks3
Land ramp12
Other acceleration7
Draw engines5
Cantrips & burst draw2
Recursion1
Value engines2
Spot removal6
Board wipes2
Stax & hate3
Protection6
Mana Acceleration+14ⓘ
Fetchlands4
Dual & shock lands9
Premium utility lands5
Utility lands10
Taplands4
Basic lands3
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 4 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Synergy pieces8
Win conditions1
Combat threats1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3

0.7 above Bracket 2 ceiling (5)

1.3 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Dinosaur Tribal29 cards

29 dinosaur creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big Mana21 cards

21 high-impact creatures. Ramp into massive threats that dominate the board.

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Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.