5.0±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence335 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration3
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines7
Cantrips & burst draw7
Recursion10
Value engines4
Spot removal5
Board wipes3
Stax & hate3
Edict effects2
Protection3
Mono-Color Mana Base+24ⓘ
Utility lands6
Taplands1
Basic lands1
2 Combo Families+23ⓘ
Combat Damage Synergy+20ⓘ
Combo pieces5
Synergy pieces6
Combat threats4
Sacrifice outlets1
Drain effects4
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0+Game Changers 2→ Bracket 3
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Vampire Tribal10 cards
10 vampire creatures detected. Tribal synergies can create powerful board states.
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