Commander
9.8±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.8
High confidence715 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana6
+10
+9
+7
+5
Mana rocks2
Mana dorks9
Land ramp3
Other acceleration4
Treasure generators1
Commander Draw Engine (Sythis, Harvest's Hand provides card draw)+18ⓘ
Tutors7
Draw engines5
Cantrips & burst draw2
Value engines3
Artifact/enchantment removal4
Spot removal4
+5
Board wipes3
Stax & hate6
Protection9
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (24 sources)+12ⓘ
Fetchlands8
+8
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands4
+9
+6
+5
+4
Premium utility lands5
+6
+6
+5
+5
+5
Utility lands6
+3
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+3
+4
6 Combo Families (6 lines, Consistency: 90%)+47ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy (1 group)+1ⓘ
Combo pieces11
Synergy pieces2
Win conditions1
Combat threats3
Sacrifice outlets1
Drain effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.8 → Bracket 5
0.8 above Bracket 4 ceiling (9)
Markers
Learn more →✓
Game changers 10
Minimum Bracket 4
✓
2-card combo 8
Minimum Bracket 3
2 combos excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
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Stax8 cards
8 stax pieces. Tax and restrict opponents' resources while breaking parity.
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Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.