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Commander
4.1±0.6
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence265 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana rocks3
Other acceleration1
Treasure generators11
Other2
Glass Cannon−10ⓘ
Tutors1
Cantrips & burst draw2
Recursion1
Value engines2
Artifact/enchantment removal1
Spot removal11
Board wipes2
Stax & hate1
Protection4
Two-Color Mana Base (no fixing needed)+6ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands4
Taplands1
Basic lands2
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces1
Synergy pieces5
Win conditions3
Combat threats3
Sacrifice outlets2
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.1 → Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Treasure13 cards
13 treasure generators. Ramp and artifact synergies in one package.
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Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.