Kamiz, Obscura Oculus

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(401 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Combat Damage Synergy: 2 evasion enablers, aristocrats engine+14
Tempo Control (lockout lethality)+6
1 extra turn effect+5
Win conditions1
Drain effects1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Consistency92Mana base83Threats73

1.2 above Bracket 2 ceiling (4.5)

0.8 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Extra turns (1)
Mass land denial — none
2-card combo — none

Themes10 total

Aggro24 cards

24 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Unblockable / Evasion17 cards

17 evasion cards. Creatures that can't be blocked deal guaranteed damage.

Hatebears13 cards

13 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.