Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Attrition and lockout endgame
High confidence(463 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (38% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks6
Other acceleration4
Commander Draw Engine (Aegar, the Freezing Flame provides card draw)+10ⓘ
Tutors1
Draw engines4
Cantrips & burst draw6
Value engines1
Control Strategy Bonus (25.6 interaction cards)+30ⓘ
Counterspells9
Spot removal8
Board wipes4
Stax & hate1
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands8
Dual & shock lands6
Premium utility lands1
Utility lands7
Taplands4
Combat Damage Synergy: 5 damage multipliers+20ⓘ
Synergy pieces1
Win conditions2
Combat threats5
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction95Mana base93Consistency79
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.