Commander
7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(545 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Mana dorks12
Land ramp20
Other acceleration11
Treasure generators2
Tutors8
Draw engines15
Cantrips & burst draw6
Recursion2
Value engines3
Spot removal12
Land destruction1
Board wipes1
Stax & hate1
Protection2
Mono-Color Powerhouse Lands (8)+25ⓘ
Mana Acceleration (51 sources)+15ⓘ
Utility lands6
Taplands2
Basic lands1
Forest+28
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 6 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces2
Synergy pieces12
Win conditions1
Combat threats2
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Speed99Consistency93Mana base82
1.2 above Bracket 3 ceiling (6.5)
0.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana38 cards
38 high-impact creatures. Ramp into massive threats that dominate the board.
+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.