5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence349 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 group)+1ⓘ
Fast mana2
Mana rocks7
Mana dorks2
Land ramp3
Other acceleration2
Minor treasure1
Commander Synergy (1 group)+1ⓘ
Draw engines5
Cantrips & burst draw7
Wheels1
Recursion1
+5
Value engines8
Counterspells2
Artifact/enchantment removal1
Spot removal7
Graveyard hate1
Board wipes2
Protection2
Mana Acceleration (16 sources)+4ⓘ
Fetchlands1
+5
Dual & shock lands6
+6
+4
+4
+4
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands6
+3
+2
+2
+2
+2
+2
Basic lands3
+4
+5
+5
Other1
4 Combo Families (4 lines, Consistency: 40%)+28ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy (1 group)+2ⓘ
Combo pieces6
Synergy pieces13
Win conditions1
Combat threats1
Drain effects2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4+2-card combo 1→ Bracket 3
0.4 above Bracket 2 ceiling (5)
1.6 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Energy24 cards
24 energy cards. Accumulate and spend energy for powerful effects.
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Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.