Go-Wide / Weenies Deck

Commander
No commander provided
2.1±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(102 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15
Fast mana1
Other acceleration2
Mana Acceleration (11 sources)+1
Basic lands1
Sacrifice outlets1
Token generators1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.1 → Bracket 1
Speed68Mana base40Interaction30

1.1 above Bracket 0 ceiling (1)

0.9 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Go-Wide / Weenies26 cards

26 low-cost creatures. Swarm the board and pump for lethal attacks.

Deathtouch25 cards

25 deathtouch synergies. Small creatures that kill anything they touch.

Elf Tribal10 cards

10 elf creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.