Tidus Counter Blitz 1.0

Commander
WUG
3.9±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence226 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
1+10
Mana rocks3
0+8
XXX+1
2+6
Mana dorks3
1G+1
1G+1
1GWU+1
Land ramp3
1G+6
1W+5
1G+5
Other acceleration1
2U+4
Commander Draw Engine (Tidus, Yuna's Guardian provides card draw)+15
Commander Synergy (1 groups)+2
Draw engines6
1U+1
2U+5
1GU+5
2GU+5
3U+5
2GU+5
Cantrips & burst draw2
1W+2
2G+2
Recursion3
WW+1
2G+1
2WW+1
Value engines23
G+2
XG+1
1W+1
GU+1
1G+1
GW+1
1G+1
1G+1
2G+5
2G+2
2W+1
2U+1
+11 more
Counterspells2
U+7
2U+2
Spot removal8
W+6
1W+5
2W+2
1WW+2
3W+12
3W+2
2GW+1
4U+2
Board wipes1
3WW+6
Stax & hate1
2U+1
Protection3
1W+2
1W+1
WW+1
Mana Acceleration (11 sources)+1
Fetchlands1
+5
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands10
+3
+3
+3
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+4
+4
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
2 Combo Families (2 lines, Consistency: 34%)+20
Commander Synergy (1 groups)+1
Combo pieces4
XX+11
2W+12
2G+4
3UU+1
Synergy pieces3
G+1
1G+1
4G+8
Win conditions3
1G+1
2G+1
5GU+2
Combat threats6
GU+1
2U+1
3W+2
2GU+2
2GW+1
4G+1
Token generators1
2U+5
Reanimation1
2WW+1
Other2
GW+1
2G+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.9 (Bracket 2)+2-card combo Bracket 3
Threats88Consistency82Mana base82
2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes6 total

+1/+1 Counters35 cards

35 counter synergies. Grow your creatures over time for massive threats.

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Legends Matter16 cards

16 legendary synergies. Your legends grow stronger together.

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Human Tribal14 cards

14 human creatures detected. Tribal synergies can create powerful board states.

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Combos2 total

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