Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(335 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks5
Other acceleration3
Treasure generators1
Commander Synergy (1 groups)+9ⓘ
Tutors3
Draw engines2
Cantrips & burst draw7
Recursion1
Spot removal4
Board wipes1
Stax & hate1
Protection5
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands9
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 1 evasion enabler, 4 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 73%)+21ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats6
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats95Mana base80Consistency59
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.