Commander
6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence490 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (65% CMC 0-2)+8ⓘ
Fast mana18
Mana rocks2
Other acceleration2
Other2
Tutors2
+3
Draw engines2
Cantrips & burst draw8
Wheels1
Recursion2
Value engines3
Control Strategy Bonus (31.6 interaction cards)+30ⓘ
Counterspells4
Spot removal1
Graveyard hate2
Board wipes1
Stax & hate28
Protection3
Mono-Color Powerhouse Lands (5)+19ⓘ
Mana Acceleration (22 sources)+12ⓘ
Mono-Color Mana Base (no fixing needed)+5ⓘ
Utility lands4
+4
+2
+2
+2
Taplands2
Basic lands1
+18
2 Combo Families (2 lines, Consistency: 68%)+25ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces4
Win conditions1
Combat threats4
Drain effects3
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 (Bracket 3)+Game Changers→ Bracket 4
Speed95Interaction95Threats74
✓
Game changers 10
✓
Mass land denial 2
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stax (Commander)21 cards
This deck uses resource denial and disruption to slow opponents down.
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Storm12 cards
12 storm synergies. Chain spells for exponential value.
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Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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