Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(447 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks7
Land ramp5
Other acceleration2
Treasure generators2
Commander Draw Engine (Infinite Guideline Station provides card draw)+10ⓘ
Tutors1
Draw engines5
Cantrips & burst draw4
Value engines3
Counterspells2
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (20 sources)+10ⓘ
Fetchlands1
Dual & shock lands12
Premium utility lands12
Utility lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 haste enablers, 1 evasion enabler, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 51%)+18ⓘ
Combo pieces2
Synergy pieces9
Combat threats5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Mana base95Threats89Speed77
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.