Commander
7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(538 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (73% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks2
Treasure generators1
Commander Draw Engine (Breena, the Demagogue provides card draw)+10ⓘ
Low Land Count (29/33)+-10ⓘ
Tutors4
Draw engines4
Cantrips & burst draw2
Recursion2
Counterspells2
Spot removal9
Artifact/enchantment removal1
Graveyard hate4
Board wipes1
Stax & hate21
Two-Color Powerhouse Lands (4)+13ⓘ
Two-Color Mana Base (no fixing needed)+7ⓘ
Low Land Count (29/33)+-10ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands4
1 Combo(s) Detected (Consistency: 90%)+23ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, 2 damage multipliers+15ⓘ
Combo pieces2
Combat threats1
Sacrifice outlets2
Drain effects1
Token generators2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Interaction99Mana base75Threats75
1.2 above Bracket 3 ceiling (6.5)
0.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies23 cards
23 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax17 cards
17 stax pieces. Tax and restrict opponents' resources while breaking parity.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.