4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence303 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks3
Land ramp2
Other acceleration5
Tutors5
Draw engines6
Cantrips & burst draw7
Scry & Surveil1
Recursion5
+3
Value engines6
Artifact/enchantment removal2
Spot removal4
Graveyard hate1
Board wipes2
Protection12
Mono-Color Mana Base+23ⓘ
Utility lands5
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+29
Tempo Control+10.4ⓘ
Combat Damage Synergy+10ⓘ
Synergy pieces10
Combat threats1
Clone effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
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Voltron (Commander)29 cards
This deck equips or enchants the commander to deal commander damage.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.