Danitha

Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence303 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve+8
Fast mana1
1+10
Mana rocks3
2+6
2+2
2W+1
Land ramp2
2+5
WW+5
Other acceleration5
2+6
1W+2
2W+6
2W+1
12+1
Tutors5
W+9
W+8
1W+7
1W+5
2W+5
Draw engines6
W+8
1W+5
WW+5
2+2
1WW+4
2W+4
Cantrips & burst draw7
W+1
1W+2
2+1
3+2
2W+1
3W+3
3W+2
Scry & Surveil1
3W+4
Recursion5
2W+2
2W+1
3WW+2
4WW+4
+3
Value engines6
W+5
1+3
2+2
3+2
2W+2
4W+2
Artifact/enchantment removal2
1W+2
2W+5
Spot removal4
W+7
W+6
1+2
1W+5
Graveyard hate1
1W+3
Board wipes2
3WW+5
3WW+3
Protection12
1+4
W+4
W+2
W+1
2+6
2+4
1W+3
2W+8
2W+2
2W+1
2W+1
4+3
Mono-Color Mana Base+23
Utility lands5
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+29
Tempo Control+10.4
Combat Damage Synergy+10
Synergy pieces10
W+4
1+3
1+3
1W+3
2+2
3+6
3+4
3+3
5+2
12+2
Combat threats1
3W+2
Clone effects1
1+2
Other1
4WW+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 (Bracket 2)+Game Changers 1 Bracket 3
Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Blink/Flicker11 cards

11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

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Voltron (Commander)29 cards

This deck equips or enchants the commander to deal commander damage.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.