Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(514 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators1
Tutors7
Draw engines3
Cantrips & burst draw4
Recursion3
Value engines7
Counterspells5
Spot removal4
Board wipes1
Stax & hate6
Protection10
Two-Color Mana Base (no fixing needed)+2ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands5
Taplands3
3 Combo(s) Detected (Consistency: 88%)+32ⓘ
Combat Damage Synergy: token package, 1 damage multiplier+10ⓘ
Combo pieces7
Synergy pieces1
Win conditions1
Token generators5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction95Consistency90Threats89
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Blink/Flicker20 cards
20 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.