Commander
8.1±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(552 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks2
Other acceleration3
Treasure generators3
Tutors1
Draw engines6
Cantrips & burst draw8
Value engines3
Other2
Counterspells2
Spot removal9
Graveyard hate1
Board wipes1
Edict effects1
Protection4
Two-Color Powerhouse Lands (7)+20ⓘ
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands1
Utility lands12
Taplands2
7 Combo Families (7 lines, Consistency: 55%)+42ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces4
Win conditions3
Combat threats2
Sacrifice outlets4
Drain effects1
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.1 → Bracket 4
Threats96Mana base92Consistency87
1.6 above Bracket 3 ceiling (6.5)
0.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Lifegain19 cards
19 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain14 cards
14 lifedrain effects. Drain opponents' life while gaining your own.
Vampire Tribal10 cards
10 vampire creatures detected. Tribal synergies can create powerful board states.